|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 10:29:00 -
[1]
I've always liked the Nyx, but never wanted to get one as they weren't really useful. Then you guys introduced fighter/bombers and Motherships, or Supercarriers, where actually worth fighting. Then you go and pull this ****. They now have a fraction of the DPS of a Dread at 10 times the cost. Way to go and **** up CCP. I'm happy I waited to buy my Nyx, cuz now, not only are they useless, they are more useless than before you introduced fighter/bombers.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 15:05:00 -
[2]
This is ****. **** off CCP. I hope somebody loses their job over this bull****. this is just wretched.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 15:21:00 -
[3]
Originally by: Dramaticus what about the fact that you just cut in half all other drone DPS, which is what motherships will still spend 95% of their time using because no one is going to risk fighters/fighterbombers while smartbombing carriers are still being deployed.
Also who is going to give up highslots from neuts, smartbombs, and RR to fit DCUs. CCP fails at understanding their own game.
No point even argue with the troll talking about balance.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 15:46:00 -
[4]
Honestly CCP, I consider myself a patient person, but what do you think your player base will do if you keep kicking them with multiple nerfs all at once. I was patient. I was willing to accept your crappy upgrade system; I was willing to put up with a new Sov system that still revolved around shooting stationary things in space; I was even willing to put up with the unnecessary 10 minute cool down time on the new DDs. Then you come with these latest nerfs on titan turret damage and it started to get under my skin and then you ****ing needlessly nerf supercarriers which a lot of people took time to train for and purchase(thankfully I have only bought the fitting, not the carrier) and then you just kick them right in the balls while their down. I honestly don't know what to say to this. You guys are the most clues bunch of morons that I have ever met. You literally know nothing of how your game works. I'm just lost for words as to the magnitude of stupidity with this decision. Decisions like this(alienating the long term memberbase) is what kills MMOs. Congratulations CCP, you have just won the biggest collective dumbass of the year award.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 15:53:00 -
[5]
Originally by: Agmar I think the most interesting thing that Nozh said that every post I've read is glossing over is the fact that DCU's are broken and are being rebalanced.... and he's right.
The last time I fit a DCU was in 2006. If this mod becomes useful, this might not be a horrible thing.
The numbers he quoted with a full rack of DCUs was still barely as much as a dread, when the SC hull alone costs 3 times as much as a fitted dread(which can be insured) and you can't dock. Not to mention your damage is extremely reliant on not have your F/Bs smartbombed by your enemies carrier blob. This turns SC into glorified carriers that can't dock and serve no real purpose.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 16:15:00 -
[6]
Originally by: Agmar You are correct, and I agree completely with you. DCU's as they are now, are absolutely worthless. If Nozh says that they're being changed, and boosted, say to allow a per level bonus... they may not be horrible. Allowing 1-2 extra drones per level of whatever skill that is could allow for this change to be not worthless.
However, the rationality behind this change seems to be flawed. It is as if someone arbitrarily picked a mod that no one used and decided it needed to be balanced. I'd have preferred that they spend their time on nos/neuts, but w/e.
They are only being fixed insofar as they don't actually let you use an extra drone on sisi atm. Other than that they are staying as is, based on Nozh's post(using his estimated DPS).
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 16:21:00 -
[7]
Originally by: The Mittani Edited by: The Mittani on 12/11/2009 16:17:46 Another seriouspost: What on earth is going on in your dev environment when you assign a team of random devs to re-do the already completed/settled work of a previous team?
The primary reason why the nullsec playerbase is even vaguely considering the Dominion sov changes in a positive light is because the known architects of the design was /one of us/. Someone we know understands the game and all the things that can go wrong with it. When Soundwave or Abathur mouth off about sov, we can at least know that they understand where we're coming from.
Similarly: the supercapital changes were, until now, designed by someone who flew the damn things extensively, logged many hours pvping in them, and lost a titan to boot. Abathur has cred on supercapital changes. Who are you, Nozh? How many hours have you logged in a supercap? Where does your team's credibility on these new, unasked-for supercapital changes come from?
Leave nullsec and capital changes to devs who actually have some shred of credibility/experience in design.
Empty quoting this.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 16:33:00 -
[8]
Originally by: Minmatar citizen4561451
Originally by: Umberto Tann
Originally by: Minmatar citizen4561451 if even HALF the people here complaining about the change, and subsequently threatening to cancel their accounts, actually followed through on their threats...CCP would have something to be worried about.
the problem is, this happens before EVERYmajor patch. Some huge change hits and people cry. Remember the ship HP buff? how about Nano-nerf? Now Moms are being changed in a way adverse to what you all might want, and here we are, a thread full of whiney babies.
You dont like it, dont play....but as far as I can see, 9k DPS out of a mothership is pretty beefy. Quit your raging and either take it like a man/woman...or quit like you say you will.
Losing 2/3rds of a multi billion costing ship, and i should take it like a man? This is not like a nano nerf.
do you want a refund on your battleships when the trit prices plummet too? things change. CCP isng going to "refund" people who spent the old price on the ship. At the time you bought your ship, you pid what it was worth in that market. Now you're upset because someone is going to be able to buy the same ship for less. Boy I hope you dont go to your supermarket and cry that you were 2 weeks late to the sales week...
Go back under your bridge troll.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 16:49:00 -
[9]
You know what really gets me CCP. I really do love EvE. I've been playing for a bit over 3 years and I'm probably one of the youngest pilots(not alt) that this effects. No matter what else is out I always have eve that is my primary game. FFS CoD: MW2 came out on Teusday. I went to the midnight release but I still spent more time on eve than on MW2 this week. If changes like this keep rolling out, I'm not sure how much more I can take before I say **** it. I'd like to think I'd stick around but all this crap is getting a bit tiresome.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 16:56:00 -
[10]
Originally by: karttoon Edited by: karttoon on 12/11/2009 16:52:50 Oh god. I was called a troll when I previously suggested that CCP had no clue what they were attempting to change with Dominion, and still didn't have things figured out beyond conceptual ideas before fan fest. If you want to make a gimped version of the MS, then release a new capital hull at the costs you posted.
With all of these last minute off the top of your head design changes, how the hell do you expect to release completely new game mechanics in 2 weeks and not expect everything to break horribly? Have you even figured out how to do this yet?
CCP Management: If by this time your team hasn't figured out essentials like the new supercapital mechanics, or painfully analyzed and tested the new sovereignty mechanics, you need to accept your failure to plan properly and delay the implementation date of this patch. Your staff has evidently dropped the ball here, and letting them proceed with significant changes like this half-assed will probably be the second most embarrassing thing your company has done. Stop putting people in charge of making critical decisions on mechanics changes that do not have a clue how our game is played.
Tbh, I thought you were trolling before, but it appears that you couldn't be more right.
P.S. who could blame me for thinking a Goon was trolling.
|
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 17:06:00 -
[11]
Originally by: Pradege D'Hallur Just when you thought the patch could not get an worse...........
indeed
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 17:28:00 -
[12]
Nozh's excuse for the nerf was they wanted a ship to kill MOVING capitals. I sense a slight flaw with idea as during a capital fight...get this...NO ONE IS ****ING MOVING. If you actually played your game you would realize that the role you're trying to fill doesn't exist.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 17:47:00 -
[13]
I still want to know how CCP came to the conclusion that S-Carriers were OPed. There was nothing posted about the being OPed after the super cap tests, yet here we are with **** getting nerfed again with no reason.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 18:11:00 -
[14]
Originally by: Sir JoJo im just putting my 2 cent, LOL @ all the whine, looks like some great changes, to both moms and titan, looking forward to see suppercarriers getting a real role, as anti capital whit no siege,
The 'role' that Nozh applied to them doesn't exist do tho current game mechanics and server load, hence they now have no role. Thanks for confirming your lack of knowledge troll.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 18:27:00 -
[15]
You know if dreads didn't already fill the anti-capital/structure roll so much better for a fraction of the cost(even new moms cost 4-5 times that of a dread), and if carriers didn't fill the logistics roll better for 1/8-1/10 of the cost people might actually fly these. In their current form there's no reason to fly moms over regular capitals. At least now on TQ moms offer higher EHP and more drones over a carrier. With these changes you get a ship that becomes a glorified carrier, which is better of swapped for a dread for a fraction of the cost.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 18:34:00 -
[16]
Originally by: Succubine Titans and Supercarriers are fine now. The rare, expensive and deadly toys they were meant to be.
Well done CCP.
Trolls should stay away from serious discussions.
If CCPs goal is to make Moms and Titans rare by making them so crappy that no one flies them, then that means that they are really as incompetent as I believe they are.
On a side note, where are Stoffer and Seleene. You know the devs that have actually been in large scale capital warfare. Prolly said they wouldn't touch the stupid ****ing topic with a 10 foot pole.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 18:47:00 -
[17]
I'd also like to point out the condescending nature in which these changes were introduced. They were snuck onto the test server without so much as a peep from CCP, assuming that we were to mental deficient to notice that they had changed something. Lo and behold one of the players found the nerf and shouted on the forums. CCP then waits 2 days to respond despite an overwhelming call for answers(note they didn't even inform all of their GMs about the changes). When CCP finally responds we get a single post with some bull**** story about how they tried to move Moms into a role shooting moving capitals. Not only does that situation not exist on TQ, they performed better in that role before. So despite any prompting from the player base...let me rephrase. With positive opinions of the current situations with Moms, CCP nerfs them. After the bull **** story, which I'm offended you'd have me believe that you want a ship to shoot capitals that are moving during a capital fleet fight, you have no response to all the people who cry bull**** except to threaten to ban them. Congratulations CCP for such amazing PR.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 19:48:00 -
[18]
Originally by: Arcanim Al'Seif
Originally by: Shad0wsFury These emo tears are delicious.
Good thing that just like dreads/carriers you can dock them, allowing you to not have to use a garage account to stay in it permanently...no...wait...
]
Let's see. 50 people per alliance, $14.95 per account, plenty of alliances that's a good bit of coin, but this change is about 'balance'. 
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 20:04:00 -
[19]
Originally by: Shigsy Delete posts quicker, thread is still growing 

More posts to point out the stupidity of CCP nerfing what isn't broken.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 20:12:00 -
[20]
It's been 9 pages and no Dev has come back to say why Moms got nerfed. I wonder if that's because they just don't have one, except maybe to pad their wallets.
|
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 20:40:00 -
[21]
Originally by: Minmatar citizen4561451
Originally by: Sarah Norbulk It's been 9 pages and no Dev has come back to say why Moms got nerfed. I wonder if that's because they just don't have one, except maybe to pad their wallets.
how does nerfing something help pad their wallets? god you're a friggin idiot
If you need twice as many for the same effect, that's twice as many holding accounts. Guess what, each of those accounts. Way to do math, dumbass. Now shut the **** up and post some where where your low IQ fits in troll.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 21:15:00 -
[22]
Originally by: Jordan Musgrat Once upon a time, there was a MMO developer named CCP. It was a small organization, who had the incredible vision to make one of the most epic sandbox games in the world. In fact, you could say that it is the most in depth game ever created, and you'd be right. But something began to go wrong, because the senior CCP members with this vision slowly started to filter out, and the newbies began to run the company. Over time, the vision changed, and here we are today, playing a game run by a massive company for profit rather than fun. I wish we still had competent devs in charge of balancing my EvE, but maybe they're on CCP's new A project, DUST, a new console title. I can only hope that DUST turns out to be epic, and that epicness justifies giving my EvE the Bteam devs.
To be more specific CCP, you need to fire some people. Balance is not about changing things around till they work, it's not about creating new ship classes to cover your mistakes, it's about looking at each ship individually, with regard to the way the game is played, then looking forward to the future, and trying to give us a balance of stats. There was once a time when you were in contact with the people who really played this game, and balanced it based on what they said. Now that's gone. CCP and EvE are 2 separate communities now, and I don't think there's any going back. You'd have to get ingame with your dev characters and fly around talking to people or something. Ya, no chance of that.
Once, you would have fixed your existing stuff before trying to create new stuff. Now, you either leave the existing broken stuff alone in favor of new shiny stuff, or you replace the broken stuff with new shiny stuff. You need a wakeup call, and I think that this patch may be it for you. The problem is, by the time most game developers finally come around and realize that they've well and truly ****ed their game over, it's too late.
If this goes through, I'll prolly be retiring. Not because I own a mothership, but because every single patch in the past 2-3 years has been about adding new stuff to attract more players. You've not tried to keep your existing ones. Fix the game for us loyal customers, or good luck getting new people to play. It's not that this 1 nerf is the end of the game. It's the unending stream of incompetence we see from you CCP that makes us want to find something else.
This is an excellent post and sums up my feelings pretty effectively.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 21:21:00 -
[23]
More pages without any response from CCP as to why these ships were nerfed. Keep on ignoring the problem. I'm sure if you don't look at the thread with your ****ed off customer base then they will just stop complaining. amirite?
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 21:47:00 -
[24]
C/D: Ninja nerfing a ship that just received what was considered a good and fair boost then fabricating some 'shooting moving capitals. lol.' role to try to bull**** your way through player outrage is pro PR.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 21:55:00 -
[25]
Originally by: The Internets
Originally by: Gnulpie The changes did occur on the 11.11.
This time marks the begin of the carnival season.
So it might be indeed a joke.
Sad thing is - and the high ranks of CCP should really worry about that - that most of the playerbase could absolutely believe CCP doing such crap for real (me inculding).
A lot of people lost faith in CCP and they don't trust the devs any more that they can make good game design decisions.
By most of the playerbase you mean the 0.002% of people who fly these ships, right?
But no, obviously CCP loves to pull fast ones on people for ABSOLUTELY NO REASON AT ALL, right? Clearly they did this for fun, and don't have any long term plans that will result in rebalancings such as this prior in order to pave the way! They have no clue what they're doing, despite being pretty successful for the past 6+ years of this game. The random stupid idiots know better! Post more, because we are the armchair developers!
Bunch of morons the lot of you. Calm down instead of FROTHING AT THE MOUTH RAGE RARARA.
Hi, Mr.Troll. Nice to see you. Let me ask you a question. Do your mommy and daddy know that your using their computer? No. Well maybe you should get off and leave the discussion to the grown ups. Thank you.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 22:21:00 -
[26]
Originally by: The Internets Edited by: The Internets on 12/11/2009 22:08:31
Originally by: Sarah Norbulk
Hi, Mr.Troll. Nice to see you. Let me ask you a question. Do your mommy and daddy know that your using their computer? No. Well maybe you should get off and leave the discussion to the grown ups. Thank you.
Since you must be illiterate, I am advocating that the doomsayers in this thread wait for CCP's official devblog explaining their reasoning comes out before declaring the end of the world, since the nerdrage in this thread at this moment in time is based off of incredibly little information.
What if CCP just wants to set some specific roles to capitals because they're planning on introducing T2 caps in the next expansion? Making supercarriers a mobile anti-capital platform while a mothership replacement is being designed? Etc? The thing is you don't know, so calm down and wait for a real answer. You people are the ones kicking and screaming; who are the children here?
Apart from the fact that your information is based on no facts whatsoever, you blatantly ignore the fact that CCP should have posted a dev blog about this before the change; you blatantly ignore that CCP didn't respond for 2 days after a player discovered the change on Sisi; you blatantly ignore the fact that CCPs one response was condescending and uninformative; you blatantly ignore that after that one horrible response the only other post by CCP personnel was to threaten bans. Not to mention the ignorance of your own posts(based on no information at all, and offering no reason as to why Moms were nerfed), they are written in such a way as to enflame the people that are rightfully angry at CCPs lack of communication. This, sir, makes you a troll. Now leave m alone and hide under your bridge.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 22:37:00 -
[27]
Confirming that protesting changes on the test server does not belong on test server forums. Keep this up CCP. Excellent PR.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 22:52:00 -
[28]
Originally by: Yosser Hughes Edited by: Yosser Hughes on 12/11/2009 22:50:45
Originally by: CCP Nozh
Explosion Radius: 3500 Explosion Velocity: 45 Damage Reduction Factor: 6.5 (magic number) Damage: 3600 -Nozh
What the hell, have you no idea how missiles work at all? With a 3500 explosion radius, supercarriers will be doing %50 damage to dreads. Why bother buying a supercarrier at all when a cheaper, insurable dreadnought will do more damage in capital fights?
Put that Abathur dude back in charge, he seemed to know what the **** he was doing.
Goons know what they are talking about.
Wait...what...a serious Goon. You done ****ed up big time CCP.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 23:14:00 -
[29]
Originally by: Artemis Rose
Originally by: Graalum has there even been a single pro-change post in this thread?
I will be pro change for this. I will actually buy an Aeon post patch if its around 6bil, because it a viable upgrade compared to a Carrier.
At 6bil, you get a Carrier, with more HP, more highslots and an EWAR immunity. Local Tank is better as well. Well worth the cost, can boost a fleet of them in true spider tank way (as carriers are intended). EVE is a game of diminishing returns, you pay a premium to get smaller upgrades.
All you need to do is view it like a upgraded Carrier, not the pwnmobile you had in mind.
It is a SUPPORT and it is a LOGISTIC ship. Why in New Eden should its DPS matter one bit?
So you're willing to pay 9b for a holding alt, $15 a month for an account for the holding alt in addition to the 5-6b for the actual ship, which I may add is a glorified carrier. It offers no real benefit over dreads for capital killing or carriers for logistics.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.12 23:39:00 -
[30]
I'd lay money on the fact that CCP ignores this thread. Posts their dev blog on 'rebalancing' the non-broken S-Carriers. Then ignores the massive forum thread complaining about the dev blog and basically says FU players. We are CCP and we don't give a **** about our old players so long as there are plenty of new players coming in.
|
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.13 05:07:00 -
[31]
LOL. The use TP argument is priceless. Anyone who believes a TP will be useful is clueless to capital combat. Your targets in a capital engagement are dreads, which siege. One of the by products of siege is EWar immunity which means no TP and S-Carriers will still not hit for full damage.
It certainly makes a ton of sense to make a anti capital ship whos weapon system can't hit even capitals for full damage. 
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
|
Posted - 2009.11.13 05:42:00 -
[32]
Originally by: HeliosGal i think the louder the whinage the more balanced ccp usually has it, and yes support ships are now more important. So all in all a good change ccp
LOL. Yes nerf nullsec PvP and boost highsec missions. This makes perfect sense. 
|
|
|
|